Manage settings
MENU
About this site
In het Nederlands
Home
Researchers
Projects
Organisations
Outputs & Impact
Infrastructure
Contact
Research Explorer
Your browser does not support JavaScript or JavaScript is not enabled. Without JavaScript some functions of this webapplication may be disabled or cause error messages. To enable JavaScript, please consult the manual of your browser or contact your system administrator.
Impact narrative
Games
Information
Projects
Results
:
ALL
(
7
)
Order By :
Title (a-z)
Title (a-z)
Title (z-a)
Chronological by starting year (new to old)
Chronological by starting year (old to new)
01 October 2011 → 31 August 2015
Playing in the domestic space - exploring the role of video games in the context of everyday life
Funding: Regional and community funding: Special Research Fund
01 October 2015 → 30 September 2018
Digital game-based learning in formal education: Development and validation of a conceptual model comprising game characteristics, stakeholder variables, school-level factors, socio-cultural influences and learning outcomes
Fellow: Jeroen Bourgonjon
Funding: Regional and community funding: Special Research Fund
11 January 2021 → 10 January 2025
Fair Play? An Investigation of Player Attitudes, Purchase Behavior and Ethics Surrounding Microtransactions in Digital Games
Funding: Regional and community funding: Special Research Fund
01 January 2013 → 31 March 2017
Exploring Gendered Play. A study into female game usage as the interplay of objects, texts & contexts
Fellow: Lotte Vermeulen
Funding: Regional and community funding: Special Research Fund
01 November 2024 → 31 October 2027
Independent Antiquities: Contemporary Indie Video Games as Counter-Hegemonic Reception of Greek Mythology?
Fellow: Alexander Vandewalle
Funding: Regional and community funding: Special Research Fund
01 October 2020 → 30 September 2024
Gam(e)(a)ble: Interdisciplinary research on the blurring lines between gaming and gambling among teenagers
Funding: Research Foundation - Flanders (FWO)
01 January 2013 → 31 December 2016
Serious games: development of a standard for measuring the effectiveness of games in terms of cognitive learning outcomes
Fellow: Anissa All
Funding: Regional and community funding: IWT/VLAIO