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Project
Gam(e)(a)ble: Interdisciplinary research on the blurring lines between gaming and gambling among teenagers
Information
Project Team
Organisations
Outputs and Outcomes
Publications
Similarities and differences between parents' and adolescents' views on playing video games : a social domain theory approach
Lowie Bradt
Rozane De Cock
Maarten Vansteenkiste
Berdien Vrijders
Bart Soenens
A1
Journal Article
in
NEW DIRECTIONS FOR CHILD AND ADOLESCENT DEVELOPMENT
2025
Are video games and school conflictual or complementary contexts for affording psychological need fulfillment? Implications for adolescents' problematic gaming and school adjustment
Lowie Bradt
Branko Vermote
Bieke Zaman
Maarten Vansteenkiste
Marlies Van de Casteele
Bart Soenens
A1
Journal Article
in
INTERACTING WITH COMPUTERS
2025
Psychometric validation of the gaming disorder scale for adolescents (GADIS-A) in Dutch among Flemish adolescents
Eva Grosemans
Rozane de Cock
Lowie Bradt
Huub Boonen
Bart Soenens
A1
Journal Article
in
PSYCHOLOGICA BELGICA
2025
Fair play or foul play? A children’s rights analysis of lootboxes in videogames
Pieterjan Declerck
Eva Lievens
A2
Journal Article
in
INTERNATIONAL JOURNAL OF CHILDRENS RIGHTS
2025
Loot boxes as part of a layered platform ecosystem : a multidisciplinary perspective
Maarten Denoo
Pieterjan Declerck
Valerie Verdoodt
Eva Lievens
Bieke Zaman
A1
Journal Article
in
CONVERGENCE-THE INTERNATIONAL JOURNAL OF RESEARCH INTO NEW MEDIA TECHNOLOGIES
2025
'Ready to play?' : a children's rights analysis of gambling-like elements in videogames
Pieterjan Declerck
Eva Lievens
Peggy Valcke
Dissertation
2024
Mapping and analysis of the current regulatory framework on advertising for gambling(-like) elements in videogames
Nadia Feci
Pieterjan Declerck
Report
2024
'A special offer for you!' : personalisation of in-game commercial practices at the crossroads of data protection and consumer protection regulation
Pieterjan Declerck
Eva Lievens
Valerie Verdoodt
A2
Journal Article
in
REVUE EUROPEENNE DE DROIT DE LA CONSOMMATION = EUROPEAN JOURNAL OF CONSUMER LAW
2024
Does parents' perceived style of setting limits to gaming matter? The interplay between profiles of parental mediation and BIS/BAS sensitivity in problematic gaming and online gambling
Lowie Bradt
Eva Grosemans
Rozane De Cock
Bruno Dupont
Maarten Vansteenkiste
Bart Soenens
A1
Journal Article
in
JOURNAL OF ADOLESCENCE
2024
The legal walkthrough : a children’s rights perspective on FUT Packs in FIFA 22
Maarten Denoo
Pieterjan Declerck
Valerie Verdoodt
Eva Lievens
Bieke Zaman
C3
Conference
2022
Mapping and analysis of the current regulatory framework on gambling(-like) elements in video games : a report in the framework of the ‘Gam(e)(a)ble’ research project’
Pieterjan Declerck
Nadia Feci
Report
2022
Influencers in the audiovisual media landscape : research findings on regulating branded content
Nadia Feci
Valerie Verdoodt
C3
Conference
2022