Manage settings
MENU
About this site
In het Nederlands
Home
Researchers
Projects
Organisations
Publications
Infrastructure
Contact
Research Explorer
Your browser does not support JavaScript or JavaScript is not enabled. Without JavaScript some functions of this webapplication may be disabled or cause error messages. To enable JavaScript, please consult the manual of your browser or contact your system administrator.
Researcher
Jeroen Bourgonjon
Profile
Projects
Publications
Activities
Awards & Distinctions
31
Results
2024
Bewegen door de stad, vandaag én morgen : tien experten aan het woord
Lien De Ruyck
Sidharta Gautama
Wouter Van den Bosch
Wim Derave
Jeroen Bourgonjon
Evelien Marlier
Delfien Van Dyck
Pieter Morlion
Hendrik Slabbinck
Nico Van de Weghe
Other
2024
Comon : catalysing innovative solutions to complex societal problems through transdisciplinary experimentation
Jeroen Bourgonjon
Bastiaan Baccarne
Dorien Goubert
Ben Robaeyst
Nell Van hansewyck
Pauline De Wolf
Bookchapter
in
Promoting inclusive and sustainable entrepreneurship and innovation in deep tech : a good practice guide
2024
2023
Comon : Understandable Healthcare
Jeroen Bourgonjon
Pauline De Wolf
Line Windey
Nell Vanhansewyck
Bastiaan Baccarne
Dorien Goubert
Ben Robaeyst
Freddy Mortier
Tijs Ruysschaert
Report
2023
2018
Variables affecting secondary school students' willingness to eat genetically modified food crops
Jasmien Maes
Jeroen Bourgonjon
Godelieve Gheysen
Martin Valcke
A1
Journal Article
in
RESEARCH IN SCIENCE EDUCATION
2018
2017
Perspectives on video games as art
Jeroen Bourgonjon
Geert Vandermeersche
Kris Rutten
A1
Journal Article
in
CLCWEB-COMPARATIVE LITERATURE AND CULTURE
2017
2016
Players' perspectives on the positive impact of video games: a qualitative content analysis of online forum discussions
Jeroen Bourgonjon
Geert Vandermeersche
Bram De Wever
Ronald Soetaert
Martin Valcke
A1
Journal Article
in
NEW MEDIA & SOCIETY
2016
2015
Video game literacy : social, cultural and educational perspectives
Jeroen Bourgonjon
Martin Valcke
Ronald Soetaert
Dissertation
2015
2014
The meaning and relevance of video game literacy
Jeroen Bourgonjon
A1
Journal Article
in
CLCWEB-COMPARATIVE LITERATURE AND CULTURE
2014
2013
Acceptance of game-based learning by secondary school teachers
Jeroen Bourgonjon
Frederik De Grove
Cindy De Smet
Jan Van Looy
Ronald Soetaert
Martin Valcke
A1
Journal Article
in
COMPUTERS & EDUCATION
2013
Het spel van de democratie: over games en burgerschap
Jeroen Bourgonjon
Ronald Soetaert
A4
Journal Article
in
WELWIJS (LEUVEN)
2013
Video games and citizenship
Jeroen Bourgonjon
Ronald Soetaert
A1
Journal Article
in
CLCWEB-COMPARATIVE LITERATURE AND CULTURE
2013
2012
Digital games in the classroom? A contextual approach to teachers' adoption intention of digital games in formal education
Frederik De Grove
Jeroen Bourgonjon
Jan Van Looy
A1
Journal Article
in
COMPUTERS IN HUMAN BEHAVIOR
2012
Game over? Hoe games ons blijven(d) uitdagen tot leren...
Jeroen Bourgonjon
Ronald Soetaert
A2
Journal Article
in
LEERRIJK
2012
Researching instructional use and the technology acceptation of learning management systems by secondary school teachers
Cindy De Smet
Jeroen Bourgonjon
Bram De Wever
Tammy Schellens
Martin Valcke
A1
Journal Article
in
COMPUTERS & EDUCATION
2012
Video games and civic learning
Jeroen Bourgonjon
Kris Rutten
Ronald Soetaert
P1
Conference
2012
2011
From counter-strike to counter-statement: using Burke's pentad as a tool for analysing video games
Jeroen Bourgonjon
Kris Rutten
Ronald Soetaert
Martin Valcke
A1
Journal Article
in
DIGITAL CREATIVITY
2011
No time for rhetorical games
Jeroen Bourgonjon
Kris Rutten
Ronald Soetaert
C3
Conference
2011
Parental acceptance of digital game-based learning
Jeroen Bourgonjon
Martin Valcke
Ronald Soetaert
Bram De Wever
Tammy Schellens
A1
Journal Article
in
COMPUTERS & EDUCATION
2011
Secondary schoolteachers' instructional use of learning management systems
Cindy De Smet
Jeroen Bourgonjon
Bram De Wever
Tammy Schellens
Martin Valcke
P1
Conference
2011
Video games as equipment for living
Ronald Soetaert
Jeroen Bourgonjon
Kris Rutten
A1
Journal Article
in
CLCWEB-COMPARATIVE LITERATURE AND CULTURE
2011
What does it mean to be a game literate teacher? Interviews with teachers who translate games into educational practice
Jeroen Bourgonjon
Thorkild Hanghøj
P1
Conference
2011
What happens off the field? Proposing a rhetorical approach of the affinity spaces surrounding games
Joachim Vlieghe
Jeroen Bourgonjon
Kris Rutten
Ronald Soetaert
P1
Conference
2011
2010
Games: retoriek van verhaal & spel
Ronald Soetaert
Jeroen Bourgonjon
Kris Rutten
Bookchapter
in
Maak mij wat wijs : media kennen, begrijpen en zelf creëren
2010
Students' perceptions about the use of video games in the classroom
Jeroen Bourgonjon
Martin Valcke
Ronald Soetaert
Tammy Schellens
A1
Journal Article
in
COMPUTERS & EDUCATION
2010
2009
Exploring the acceptance of video games in the classroom by secondary school students
Jeroen Bourgonjon
Martin Valcke
Ronald Soetaert
Tammy Schellens
C1
Conference
2009
Games, de positieve en negatieve kanten afgewogen
Jeroen Bourgonjon
Ronald Soetaert
A4
Journal Article
in
Eén & al oor
2009
2008
Game on! We krijgen er niet genoeg van
Benedict Wydooghe
Evelien De Pauw
Stefaan Pleysier
Jan Van Looy
Jeroen Bourgonjon
Kris Rutten
Steven Vanhooven
Ronald Soetaert
Report
2008
Games als & in educatie.
Jeroen Bourgonjon
Kris Rutten
Steven Vanhooren
Ronald Soetaert
Bookchapter
in
Jongeren & Gaming. Over de effecten van games, nieuwe sociale netwerken en educatieve kansen
2008
Games als retoriek
Jeroen Bourgonjon
Kris Rutten
Ronald Soetaert
A4
Journal Article
in
TIJDSCHRIFT VOOR JEUGDRECHT EN KINDERRECHTEN
2008
Leren uit videogames
Jeroen Bourgonjon
Kris Rutten
Ronald Soetaert
A4
Journal Article
in
WELWIJS (LEUVEN)
2008
Ze krijgen er niet genoeg van! Jongeren en gaming, een overzichtsstudie
Evelien De Pauw
Stefaan Pleysier
Jan Van Looy
Jeroen Bourgonjon
Kris Rutten
Steven Vanhooven
Ronald Soetaert
Report
2008